Sunday, July 28, 2019
Sunday, July 21, 2019
Week 2 - Ada All Maya hard surfaces
So! I had to cut my progress on this short for the last two days because my hand was really starting to hurt, and I didn't want to injure myself. The shapes are all done, I just need to do some sculpting and extracting of tiny details in Zbrush, then move on to my low poly!
Monday, July 15, 2019
Ada-1 Schedule and Week 1 Progress
Schedule:
Week 1: Front Face Blockout
Week 2: Maya HP
Week 3: Full HP
Week 4: LP from Maya, Bake, Materials
Week 1: Front Face Blockout
Week 2: Maya HP
Week 3: Full HP
Week 4: LP from Maya, Bake, Materials
Wednesday, July 10, 2019
Ada-1 Concept Bust with Crease+
I'm going to be modeling a bust of an early iteration of the Destiny 2 Black Armory Character, Ada-1. Ada is a exo you encounter in one of the recent expansions to Destiny, and since she's both one of my favorite characters and a robot, she'd be a great change to learn Crease+ and do some nice hard surface modeling. One thing I actually noticed about Ada's final design is that her face plate is sculpted in such a way to convey emotions with the angle of her head which I thought was very interesting.
I'm going to be doing an exploration of Crease+ in this project, examining the plugin and how useful I find it when constructing hard surface objects and breaking down how it is used.
Sunday, July 7, 2019
Excalibur Texture and Lighting Pass
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